Hi
This is the Planet texture patch for people to use it, few advices: at default values (i.e size = 0.25) it is like a curl texture, with lots of curls and at larger sizes (1.0+) and high octaves (4,5+) then it starts showing the planet surface-like features. It is also recommended to use the hard mode for more details
Here are blender versions already patched:
* windows (thanks Dingto)!)
* linux (64bits) (thanks Loopduplicate!)
here are some .blends too
* OSX (thanks Tkroo!)
Cheers Farsthary

Cool stuff. Thank you for making this stuff
(I made a quick moon with your texture http://sakarileppa.com/img/3D/farst_moon01.jpg )
Wow. Really good, Zagupi!
That’s gorgeous Zagupi! It really shows nicely what the planet textures can do! A bit more black space around the stars and maybe some small stars in the distance in the background and this would make a great wallpaper!
Hey, can you share the blend file? This truely looks amazing!
Zagupi, can you share the blend file? This looks awesome!
Awesome! Need to check it
is it possible to makhe an addon to use with other builds?
Looks cool, but is it filtered (eg. using the input derivatives?). Most of Blender’s procedural textures aren’t, and it’s quite a problem.
This is a lot of fun to play with, Farsthary!
Here are a few fun ones:
http://pasteall.org/pic/show.php?id=7177
Awesome addition to our textures, gotta build some planets now, it would’ve been handy for a previous project I did, I may have to revisit it and tweak it with your new textures
Thanks alot, Farsthary
Very neat – thanks Raul!
@Écrivain VERY NEAT DEMOSTRATION!
I put an OS X build here:
http://graphicall.org/builds/builds/showbuild.php?action=show&id=1649
woooo cool!
Great texture ! Thanks a lot !
I hope it will be merged with trunk quickly
Thanks for your hard work Farsthary !
Little bug: Although you might already know (if so, sorry for bothering you) the texture node is not rendered correctly : in line 63 of your patch “stype” should be “planet_type” I suppose.
Hi mate!
if you have time and you feel good, can you make a very simple/basic “edge textures” very very needed.
now for render the edges we have o use nodes or multimaterials… yes… totally tricky..
Wow, this is what i need.
I see some of your Videos now, and iam very impressed.
You are great, your work is great!
Please, please dont die in one of these fucking accidents or assaults
the windows link is broken!
But Thanks again!
Wow, nice work.
Is it possible to get that done in an official build as well? Can you port this as an plugin? I would love to get my hand on that tool to play around a bit.
Thanks a lot
Blender needs a few new procedural options i think this is a good step. Would be good to have it integrated with the other procedurals in gui though…
Though i really think it should be immediately poot into trunk and be done with it. Its not as if something like this is going to cause any other bugs or complications anywhere else… :/
Cheers for the cool texture
any body else have problems patching the soucre code on osx?
The result is like a planet Uranus.