Curvature interpolation or better surface reconstruction

Hi all :)
Ok, this is a nice and very important feature ;) I have improved the algorithm to make the holes reconstruction more smooth and continuous , the artist will have some control over the “smoothness” of the reconstructed mesh.
It does not aim for a “perfect” reconstruction but instead for a “good enough” reconstruction as an artist tool. The reconstruction problem is a multidimensional one that has as many solutions as researchers have the field ;)

I hope you like it!

Note: sorry for the bad screen capture, some codecs problems will solve soon :P

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2 comments to Curvature interpolation or better surface reconstruction

  1. haikalle says:

    Results are stunning!!

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