3DCoat latest demo versions can be downloaded from:
http://3d-coat.com/forum/index.php?showtopic=6634
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The code (volumetric rendering, the rest (fluid from particles) is WIP and will be handed over to Janne Karhu, father of the particle system) is built upon the blender sources. It is already integrated in Blender 2.5
The sources can be retrieved through a subversion client (no password required) at the following address
https://svn.blender.org/svnroot/bf-blender/trunk/blender/
You can directly download blender builds with volumetric rendering (named blender 2.5) from graphicall
Its licence is naturally GPL one:
Contributor(s) to the volumetric renderer:
Initial contributor for the volumetric code: Raúl Fernández Hernández aka Farsthary
New volumetric renderer: Matt Ebb aka Broken, hired by Promotion Studio/Red cartel
Light cache based multiple scattering approximation, initial voxeldata texture code, Depth cutoff threshold: Farsthary
BVH range lookup addition: André Susano Pinto aka Jaguarandi
Trilinear interpolation adapted from PBRT
Tricubic interpolation from libtricubic
VFX integration and optimization: Daniel Genrich aka Genscher (smoke simulator) and Janne Karhu aka Jahka (particle system)
VFX original algorithms: Niels Thuerey et al.
NOTE:
for learning from the current manual, (blender 2.5 has a revamped interface), used instead: https://svn.blender.org/svnroot/bf-blender/branches/sim_physics/
builds
* for windows
* for mac (intel processor, OSX 10.4, python 2.5 required)
thanks
If the open-source community doesn’t show the best of humanity I don’t know what does. Thanks.
I have been playing with this for about a month now, its really awesome! Also, when is the sim_physics branch going to be updated to 2.49? thanks!
Raúl:
Es posible conseguir el manual en español?
Me gustaría conocer respecto de cualquier documentación sobre blender en español editada en Cuba.
muchas gracias por tu trabajo!
un abrazo
Buenos Aires, Argentina, Alejandro
I can’t download your build could it be installed as a an add on to the standard blender 2.56 or is it already there?
can’t wait to truly sculpt in blender i loved sculptris but finder blender more challengeing… =p
never mind from this vid it appears that 2.5 has a good sculpt tool i will ty it later..
Never Mind again
sorry -This does not appear to be anything more than stretching around a bunch of vertices or something…. Bot the same as unlimited clay.
In short my bad about my previous comment{s}
=]
Free download if fine than payed one.
hi, I saw your photon map addition to blender 2.4x internal renderer, I have to say well done..
I wander now is it shipped with blender 2.5 ? or is there any build you can give me that has this addition ? thanks in advance
great site
looking forward to seeing more!
Dyntopo has been released. But we remember your Unlimited Clay.
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