Artistic side

I have showed my work to the plastic artists here in my city and they are shoked! (Previously I participated in many expositions with digital art, using blender of course, so I know many of them) They want that I make a personal expo, and I accept, but when finish the proyect and will be part of my vacation.

Artistic side

Diffuse models and multiple scatter aproximations

Hello all!

this weekend I could get implemented all the blender difuse shader models for volumetrics

(Lambert,Oren-Nayar,Blinn,Minaert,Fresnell) and also took some time for implementing an

aproximation (I have to note that is not the exact physical model in order to gain more user

control) of multiple ligth scattering using a simple scatter model, a Raileigh model and a

simplified Mie scatter model, the user could tweak the result.
Although not physically accurate, it will be useful for some effects.

Also add a new composite model for transparent volumetrics.
I’ll try to upload content soon.

Diffuse models and multiple scatter aproximations