Scatter tests

I trade user control for physical accuracy, also full multiple ligth scattering implemementation due to the loooong render time are out of my scope, of course ,there’s room for that if someone/myself-when-finish-the-proyect want to implement it.

Advertisements
Scatter tests

2 thoughts on “Scatter tests

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s