Procedurals + Smoke sim

Hi

I just finished another feature: Mixing smoke simulations with procedurals functions,that way it will allow more detailed sims as showed in the example

PD: the final smoke animation is just a simple procedural animation is NOT yet the fire solver 🙂

And here’s the video:

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Procedurals + Smoke sim

15 thoughts on “Procedurals + Smoke sim

  1. you have to move from there!, so you can have better internet connection and we better videos! 🙂

    what you shows looks very powerful but it doesn’t show off in this video 😦

    la simulacion de humo con procedurales se ve buenisima! pero la calidad del video es tan pobre (vimeo no rompe tanto los videos) y es tan corto.. queremos mas!!

    un abrazo grande! y felicitaciones por todo el trabajo que estas desarrollando, no veo la hora de meter mis manos ahi! 🙂
    saludos!

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  2. When I make fire, I usually use an overlay blending of some sort of gradient/noise texture mixture against a regular perlin noise moving.

    What you’ve got going on here is a blending of fluid simulations that are being given planar textures to start with or are they volumetric textures too?

    I’d like to see a test done with one of the two’s mapping coordinates attached to an empty that animates over time.

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  3. vic says:

    This is an alert for all of U who love Farsthary work… this guy needs a pill to get out of the matrix(I Hope U understand!!!)… let’s help him to be free!!!
    Esto es un llamado de alerta para todos aquellos que gustan del trabajo de Farsthary… Este Chico necesita una pastillita para poder salir de la matrix(espero que entiendan).. Ayudemoslo a ser libre!!!

    Long Live to Farsthary!!!
    God Bless Blender!!!!!

    I am washing too many movies this week!
    maybe! or maybe not? that’s the question! haha!

    Like

  4. VDMpeniel says:

    By the way Rulif. do you want to defeat all CG industry?….. Woa man that too much!!! you are rocking blender!!!!! yeah beiby yeah!!! Keep going!!!!!
    I can see Ton(the chairman, you know) going to Cuba for you!
    (I’m saying this now becouse the tiiiime is comiiiiing, The day of your fredom is comiiing my little brother!!!, is coming, just keep going!!!!!)
    God bless U my dear friend
    I know how hard this have to be for U
    But be stronger than your problems
    and never loose Ur Faith and hope….
    Ur reward is near U even if right now
    u can’t see it!!!!!
    Ur Brother and Friend Morfeus!

    Like

  5. VDMpeniel says:

    Thats not fair!!!
    This Kid must be hear!!!! “en el mas aca” ( cubans know ) do U can see all this guy can do for blender??? and hi is there yet!!! Don’t U think we can do something about that?????????
    Iam serious guys!!! Even without too mush resources (but with the heart) we can help him leave that place!!!
    For ideas, prayers, and anything that could help email me to: VDMpeniel@yahoo.es (I dont have cash now but he knows that in the case that I make some money he can count with it)
    I am sorry for my English guys!! I resently came from Cuba!

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  6. VDMpeniel says:

    Thats not fair!!!
    This Kid must be hear!!!! “en el mas aca” ( cubans know ) do U can see all this guy can do for blender??? and he is there yet!!! Don’t U think we can do something about that?????????
    Iam serious guys!!! Even without too mush resources (but with the heart) we can help him leave that place!!!
    For ideas, prayers, and anything that could help email me to: VDMpeniel@yahoo.es (I dont have cash now but he knows that in the case that I make some money he can count with it)
    I am sorry for my English guys!! I resently came from Cuba!

    Like

  7. toontje says:

    VDMpeniel,
    What if he’s perfectly happy in Cuba? Not everybody wants to leave their country you know.
    Anyway, his speed of coding rivals that of Brecht and Algorith. I think those 3 guys are Blender’s top programmers. Heck! I bet even Jos Stam couldn’t keep up with this pace.

    Like

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