Hi all 🙂
I’m reloaded again 🙂 , at work I have a new email and a new internet account so no more fear of being offline for long times 🙂 , though not blazing fast, will allow me to continue working for Blender for several years 🙂
my new email is firstname.lastname@example.org
Regarding the Voxel Sculpting project, I’m very happy because I have to learn a lot from other areas like Blender UI and event system that at the end will give me deeper understanding of the Blender arquitecture. Joe is helping me a lot with my silly questions.
I still have to learn how to access from the UI to the parts of the new Object I have created, but things start to look ok. I have to point out that this screens don’t show the final look of the voxel objects in Blender. this is only an intermediate representation for debugging/experimenting. I plan to implement several drawtypes depending on the nature of the voxel object: scalars, vectors , etc.