Hi all 🙂
Since SPH particles are , well, just particles, they can seemlessly be integrated with the whole dynamic system, providing an incredible range of particle FX’s, here for example I show you some simple yet beautiful cases:
the previous videos show SPH particles rendered with pointdensity textures (volumetrics)
And this one shows an interesting effect with instanced particles and some force fields with no gravity
Hope you like them
Cheers Farsthary 🙂
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