Hi all 🙂
I’m progressing a lot in the surfacing , I have implemented a spatial hash structure for boundless marching cubes acceleration that is working ok
For the isosurface evaluation I still have to investigate a few more approaches since I’m getting only surface slides of the fluid stream currently.
Currently I have a lack of updates in my site because the college net is nearly collapsing due to the VILSEL and several viruses of the same family that keep the network saturated 😦
KAV and NOD made very little for it, any effective solution ?