Hi all 🙂
While I was working on the visualization pipeline of the particle fluids I couldn’t resist the temptation that represent SPH gases:
I have looked everywhere and there’s very little information of that outside the scientific simulation community and Galaxy formation 😉
But since I knew it was possible (because gas and liquids share the Navier-Stokes equations) I always had in mind such effects.
The current Particle Fluids implementation have temperature states that could be used in more complex simulations and I have added an artificial buoyancy force that allows the simulation of wispy smokes and other gas particles 🙂
A new door of particle FX’s has been opened for Blender.
Wispy smoke (1000 particles)
wispy smoke (5000 particles)