Toda’s update….

Hi 🙂

some random strokes

In my previous LiveClay brushing algorithm, I was using a 2-neighbourhood vertex selection derivative to improve topology quality while stroking and in order to achieve that I also have to add a predictive algorithm to estimate the maximum distance of nearby vertexes, and while those implemented algorithm where quite optimal and fast and provide full stroke quality, well, often the best solution is the simpler one, so thanks to my yesterday brusing improvements (only one slection ring) I can bypass the predictive radius offset step so we have more performance than before 😉 !

Cheers
Fasthary

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Toda’s update….

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