Hi 🙂
RemoveClay is a very important tool, it may not be as mainstream as Smoothing, Reducing and Decimation tools for the task but it succeed where the others fail, because what it does is a real-time delete-reconstruct of the local mesh, it means that it can remove mesh defects, split meshes, etc, apart from achieving a decimation and smoothing effect. I’m working toward making it much more powerful tool 😉 while I was offline I also make it much more stable and local curvature-preserving.
Leave a comment