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RShell tool
Hi 🙂 As stated by this request report by AbnRanger: It can be incredibly hard to create some thickness or a shell, in 3D Coat without a tool that gives us that ability, in the Retopo Room. You can see from the video, we currently have to send a one-sided mesh out to another app…
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Low poly extrude and scale prototype
This is quick alpha test for low poly modeling tools in 3DCoat. Still there’s a lot of room for improvement from shader to UI, also in selection since there’s currently no selection mechanism rather than freeze values. Is something must be reworked in the future.
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Interactivity
Hi finally I’ve added more interactivity to improve the workflow of CloseHolesRTool in Retopo room, soon will be added surface snapping 😉
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Raw subdivision
Some time ago as requested by an artist, I have implemented a subdivision type useful for low polygon models or hard edges geometry. At that time I was in Cuba and by some reason I can’t remember seems that code wont get into the main trunk. Since I have left all my previous work “behind”…