Still is too early to make official announcements so just take it like a status report of the upcoming feature in 3D-Coat: LiveClay. LiveClay is the equivalent as Unlimited Clay in Blender, it means Dynamic subdivision sculpting but eventually will become much more 😉 This is a very rough screen shot of two strokes in the same low detail surface, with and without dynamic subdivision.
There’s a lot of road to walk still, and getting used to a new code base requires time 🙂 but as you know, I love to have my task list full. I also have Blender news for this week so stay in touch 😉
Cheers to all,