Quadrangulation test

A quick test of the quadrangulation algorithm for arbitrary contours, I have remapped the functionality to the close holes tools just for development purposes, so don’t take the Interface as is, also the results are not turned into actual geometry for now. Is just to test how well and robust the algorithm can optimally fill any given contour (the holes) with quads. By no means a trivial task. 😉

What actual tools would you think can benefit from this?

Cheers

7 responses to “Quadrangulation test”

  1. Hola Raul.
    Puedes con este algoritmo lograr -para retopologia- lo que se ve en este video a partir del min 2.00 ?

    mas info related
    http://igl.ethz.ch/projects/sketch-retopo/
    http://igl.ethz.ch/projects/patch-quad/

    gracias

    Like

    1. Hola
      gracias por los links, voy a estudiarlos, se ven interesantes! me encanta cuando me mandan material inspiracional 😉

      Like

      1. Me alegro ser de ayuda, aca encontre algo mas 😀

        Like

        1. Me equivoque de link, era este

          Like

  2. […] developments into QuadFill tool, proving its bulletproof  robustness I found a must to also port a similar algorithm into our […]

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  3. Gracias! Carlosan

    Like

  4. Orkut Designer Blog site – Learn about Events, apis as well as changes connected
    to the Orkut developer system.

    Like

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