Hi all
As a gentle gesture with Blendiac and his Wife, I have given to them the photon mapping build and patch so that they can be the first to upload it. I warn that is not a stable build but rather a testing build, like a tech preview 🙂
Though I could have not worked a lot during past weeks (for a good reason 🙂 ) the next week I will take some time to try to finalize the implementation of the final gathering. Despite this limitation, some good results can be achieved with its current status.
I have also to point out that this is better suited for indoor scenes and that the final implementation will came from Matt Ebb hands
Cheers to all and hope you will enjoy it 😉
Farsthary
EDIT: Here is a linux build with photon mapping + test files + a manual patch for experienced builders so that they can compile Win and OSX versions
EDIT2: Big thank to Travisdk, who has managed to use the wild patch to do a window version
EDIT3:Also Big Thank to Allan Brito, who has written a tutorial, and to Inazuma for a OSX (intel) version.
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