Hi guys 🙂
This is a short alpha video of the current status of LiveClay, I’m currently facing some faces disconnection issues and is still far from
complete, but is quickly catching UnlimitedClay 😉
The fact that both, Blender and 3DCoat can implement dynamic subdivision speaks about the generality of the algorithm. Both softwares can’t be more different at implementation level, yet I’m happy to learn from both 😉
Stay tuned,
Farsthary
Leave a comment